Shibuya-ku, Tokyo, Japan, Japan, Feb 24, 2021, 11:55 /Comserve / -- Major companies profiled in the report include Panasonic Avionics (US), Thales Group (France), Rockwell Collins, Inc. (US), Gogo LLC (US), Honeywell International, Inc. (US), Zodiac Aerospace (France), and Global Eagle Entertainment (US), among others.
“The need to enhance passenger experience is one of the most significant factors driving the In-flight Entertainment & Connectivity (IFEC) market” The IFEC market is projected to grow from an estimated USD 5.03 billion in 2018 to USD 7.65 million by 2023, at a CAGR of 8.72% during the forecast period. The need to enhance the passenger experience, technological developments, and an increase in aircraft deliveries are factors expected to drive the market. However, the regulatory framework & certification and increase in the overall weight of aircraft are expected to restrain the growth of this market.
Major companies profiled in the report include Panasonic Avionics (US), Thales Group (France), Rockwell Collins, Inc. (US), Gogo LLC (US), Honeywell International, Inc. (US), Zodiac Aerospace (France), and Global Eagle Entertainment (US), among others.
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“The narrow-body aircraft segment is estimated to lead the IFEC market in 2018”
By aircraft type, the narrow-body aircraft segment is estimated to lead the in-flight entertainment & connectivity market in 2018. The growth of the narrow-body aircraft segment can be attributed to an increase in narrow-body aircraft deliveries worldwide.
“North America is estimated to be the largest market for IFEC in 2018”
Based on region, North America is estimated to lead the IFEC market in 2018. Some of the major aircraft manufacturers, such as Boeing (US), Bombardier (Canada), Lockheed Martin (US), Bell Helicopter (US), and Sikorsky Aircraft (US), among others are based in this region, and they generate a huge demand for In-flight Entertainment (IFE).
Break-up of profile of primary participants in the in-flight entertainment & connectivity market:
Research Coverage:
This research report categorizes the in-flight entertainment & connectivity market on the basis of aircraft type (narrow-body aircraft, wide-body aircraft, very large aircraft, and business jets), end user (OEM and aftermarket), and product (IFE hardware, IFE connectivity, and IFE content). These segments and subsegments are further mapped across major regions, namely, North America, Europe, Asia Pacific, the Middle East, and Rest of the World.
Reasons to buy this report:
From an insight perspective, this research report has focused on various levels of analyses —industry analysis (industry trends), market share analysis of top players, supply chain analysis, and company profiles, which together comprise and discuss basic views on the competitive landscape, emerging and high-growth segments of the in-flight entertainment & connectivity market, high-growth regions, and market drivers, restraints, challenges, and opportunities.
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"The Final Report will cover the impact analysis of COVID-19 on this industry (Global And Regional Market)."
The report provides insights on the following pointers:
TABLE OF CONTENTS
1 INTRODUCTION 21
1.1 OBJECTIVES OF THE STUDY 21
1.2 MARKET DEFINITION 21
1.3 STUDY SCOPE 22
1.3.1 MARKETS COVERED 22
1.3.2 REGIONAL SCOPE 22
1.3.3 YEARS CONSIDERED FOR THE STUDY 23
1.4 CURRENCY & PRICING 23
1.5 LIMITATIONS 24
1.6 MARKET STAKEHOLDERS 25
2 RESEARCH METHODOLOGY 26
2.1 RESEARCH DATA 26
2.1.1 SECONDARY DATA 28
2.1.1.1 Key data from secondary sources 28
2.1.2 PRIMARY DATA 28
2.1.2.1 Key data from primary sources 29
2.1.2.2 Breakdown of primaries 29
2.2 MARKET SIZE ESTIMATION 30
2.2.1 BOTTOM-UP APPROACH 30
2.2.2 TOP-DOWN APPROACH 31
2.3 MARKET BREAKDOWN & DATA TRIANGULATION 32
2.4 RESEARCH ASSUMPTIONS 33
3 EXECUTIVE SUMMARY 34
4 PREMIUM INSIGHTS 38
4.1 ATTRACTIVE OPPORTUNITIES IN THE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET 38
4.2 IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET, BY PRODUCT 38
4.3 NORTH AMERICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET, BY END USER AND COUNTRY 39
4.4 IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET, BY AIRCRAFT TYPE 40
5 MARKET OVERVIEW 41
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